Player Made Content Pool

As of this writing there are close to 800.000 jobs made so far for the XBOX and a similar amount for the PS3. Everywhere players are desperatly spamming their jobs in order to try and get some plays, only those with youtube channels seem to succeed.

Having been pretty active myself trying to find the gems that fellow players have made, I've come to the conclusion that adding spammed jobs are no indication of value and that finding value through the socialclub website is near impossible as it's pretty cumbersome getting past the first 100 jobs that you've allready screened.

The numbers clearly indicate that players love making these jobs, but looking through them it is also clear that almost everyone struggles to get plays.

The jobs that have gotten verified by Rockstar all have youtube promotions behind them. The quality of those jobs varies (some solid contreversy about some of them).

As such I would like to ask Rokstar to consider adding a Player Made Content Pool and lobby system.

Player Made Content Pool

Create a player content pool that works like the normal job voting screen but require jobs to qualify for that pool:
1). Jobs need to have 10 positive votes
2). Jobs need to have 10 plays

If both conditions are met the jobs qualify and are added to the Player Content Pool, all jobs that meet the following requirement are then reviewed by Rockstar:
1a). Jobs that have over a 1000 votes
1b). Jobs that have over a 1000 plays

Jobs that reach either target (1a or 1b) but without getting a high enough rating are automaticlly removed from the player content pool and thus don't qualify for getting certified, then can still be played as bookmarks but arent part of the pool anymore.

Upon entering the pool all the job stats are reset. Also jobs that are in the pool are unable to gain plays and votes from direct play, only votes and plays gathered through the pool count.

At every 100 plays or votes the job gets automaticlly removed from the content pool if it has a rating below 60%.

Player Made Content Lobby
1). Can be joined from the map from specific markers placed at landmarks
2). Can be joined from the Online menu

A). Join joins a random open spot
B). Host gives option to limit amount of people from 2 to 16.
C). When on the start job screen players will be added from the join pool untill host set limit is reached.
D). After a new job is voted for players will be joined up to the max from the join pool untill the host either launches or times out the wait.

A system like that would make player content easily accessible for all players, instead of having to go through the same jobs over and over till you find something interesting to add, making it hard to find fun content. But it would also force players to actually play and test their jobs before spamming crap to everyone. It will also propel those jobs forward that are the true gems, thus making life for Rockstar a lot easier as well. Win-win for all involved it'd say.

Even with this system in place, players should still be able to announce their jobs like they are now in order to get the 10 plays and votes needed for the job to qualify and simply because they want to play their job if it's in or out of the pool. If it's in the pool votes don't count though.

Please create us a Player Made Content Pool and Lobby system seperate from the Rockstar and Rockstar verfified jobs system in order to make the player made content accesible.


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6 answers


I appreciatte the positive feedback from everyone guys! I really hope Rockstar has read this idea as it seems to get flooded by all the other <cough>requests<cough>, and I hope they can free up some budget and resources to create this.