GTAV Title Update 1.73 Notes (PS5 / PS4 / XBOX Series X|S / XBOX One / PC [Enhanced/Legacy])

Last Updated: July 14, 2026

New Content

The Kortz Center Heist update adds a new Heist and new vehicles to GTA Online, along with updates to the Mission Creator.

The Kortz Center Heist

Players can purchase an Art Studio for their owned Mansions via the Prix Luxury Real Estate website, gaining access to the new Heist.

  • This Heist contains a range of Prep Missions leading to a Finale, where players steal works of art from the Kortz Center that can be sold for profit or displayed in their owned Mansions

  • Players can launch Prep Missions from the Planning Board located inside the Art Studio, or by calling Raf De Angelis via the phone menu in Freemode

  • This Heist can be completed by 1–4 players

  • This Heist includes new Awards and Career Progress Challenges that can be completed on PlayStation 5, XBOX Series X|S, and Grand Theft Auto V Enhanced on PC

Vehicles

Seven new vehicles have been added. These vehicles can all be upgraded with the Missile Lock-On Jammer upgrade inside an owned Agency mod shop. GTA+ Members can also upgrade these vehicles via The Vinewood Club Garage Vehicle Workshop:

  • Grotti Veleno GT (Super) – with HSW Upgrade (PS5, XBOX Series X|S, and GTAV Enhanced only)

    • This vehicle will be exclusively available to claim for GTA+ Members until July 23, when it will be made available for general purchase

  • Vapid Caracara (Armored) (Off-Road) (PS5, XBOX Series X|S, and GTAV Enhanced only)

    • This vehicle is available to claim via Career Progress Challenges

  • Albany Merula (Sedan)

  • Benefactor Läufer (Van)

  • Benefactor LRC GT (Super)

  • Grotti Cartuccia GT (Sports)

  • Ocelot E-Stride (SUV)

The following vehicles are returning for general sale and can now be upgraded inside an owned Agency mod shop with the Missile Lock-On Jammer upgrade. GTA+ Members can also upgrade these vehicles via The Vinewood Club Garage Vehicle Workshop:

  • Benefactor Feltzer (Sports)

  • Canis Kalahari (Off-Road)

  • Declasse Tulip (Muscle)

  • Dewbauchee Rapid GT (Sports)

  • Dewbauchee Rapid GT Classic (Sports Classic)

  • Dewbauchee Rapid GT Convertible (Sports)

  • Dewbauchee Seven-70 (Sports)

  • Enus Stafford (Sedan)

  • Enus Super Diamond (Sedan)

  • Grotti GT500 (Sports Classic)

  • Grotti Stinger (Sports Classic)

  • Invetero Coquette (Sports)

  • Invetero Coquette Blackfin (Muscle)

  • Lampadati Felon (Coupe)

  • Lampadati Felon GT (Coupe)

  • Obey Tailgater (Sedan)

  • Överflöd Entity XF (Super)

  • Western Cliffhanger (Motorcycle)

  • Western Daemon (Motorcycle)

The following vehicles can now be upgraded inside an owned Agency mod shop with the Missile Lock-On Jammer upgrade. GTA+ Members can also upgrade these vehicles via The Vinewood Club Garage Vehicle Workshop:

  • Albany Brigham (Muscle)

  • Annis ZR350 (Sports)

  • Benefactor BR8 (Open Wheel)

  • Bravado Bison (Van)

  • Bravado Youga Classic (Van)

  • Declasse DR1 (Open Wheel)

  • Dinka Jester Classic (Sports)

  • Dinka Veto Classic (Sports)

  • Dinka Veto Modern (Sports)

  • Fathom FR36 (Coupe)

  • Grotti Brioso R/A (Compact)

  • Grotti Itali GTO (Sports)

  • Grotti Visione (Super)

  • Karin Sultan (Sports)

  • Lampadati Cinquemila (Sedan)

  • Nagasaki Carbon RS (Motorcycle)

  • Nagasaki Street Blazer (Off-Road)

  • Ocelot R88 (Open Wheel)

  • Pegassi Tezeract (Super)

  • Pegassi Toros (SUV)

  • Pfister Comet Safari (Sports)

  • Progen PR4 (Open Wheel)

  • RUNE Zhaba (Off-Road)

  • Übermacht Cypher (Sports)

  • Übermacht Sentinel Classic (Sports)

  • Vapid Dominator GT (Muscle)

  • Vapid Ratel (Off-Road)

  • Willard Faction (Muscle)

The following aircraft can now be upgraded inside an owned Hangar Aircraft workshop with the Missile Lock-On Jammer upgrade:

  • Maibatsu Frogger (Helicopter)

  • Titan (Plane)

Experience Improvements

A change has been made to Mansions as part of this update:

  • Players can now enter owned Mansions via requested Luxury Vehicles

Creator Updates

Updates have been made to all Creators:

  • Many previously unavailable vehicles have been added for use in both races and placement

  • Additional objects have been added to the existing fixture removal tool

Mission Creator Updates

Several updates have been made to the Mission Creator:

  • A new example mission has been added to the Mission Creator to demonstrate new features added in this update

    • This mission is only available for PS5, XBOX Series X|S, and PC (Enhanced)

  • Multiple new Interiors and World Features can now be added on PS5, XBOX Series X|S, and PC (Enhanced)

  • Players can now create Warp Points to move between two locations in a mission

  • Additional Props have been added for placement

  • Added new options for sliding and rotating Props

  • New Objects and Interactables have been added

  • New Interactions have been added

  • Players can now choose from a list of prompt options to display for Interactables and Object Minigames

  • Functional CCTV cameras can now be placed

  • Actors and CCTV cameras can be configured to ignore players in certain outfits for stealth gameplay

  • Players can now place 32 Objective Objects

  • Added new Actors

  • Added a Shared Follow Paths option, allowing paths to be set up once and used by multiple Actors

  • Added an Invalidate Previous Tasks option to Actor tasks. When set and the task is triggered, the previous task(s) will no longer be valid to trigger for the duration of the Mission.

  • Added an option to allow multiple Actors to melee attack the player at once

  • Added new animation options for Actors

  • Beast powers can now be enabled if a player is wearing a Beast Outfit

  • Added new Outfits

  • Each team can now have two Alt Outfits defined, which can be swapped mid-mission

  • Unless disabled, players will now retain their current Outfit on Quick Restart

  • The number of Cutscenes that can be added to a mission has been increased from three to five

  • Player tasks can now be assigned to play during Cutscenes

  • Time of day can now be progressed over a Cutscene shot

  • Objective text can now be shown over Cutscene shots

  • Added a Cutscene start delay option

  • Mission Flags can now be set at specific times during a Cutscene

  • Cutscene cameras can now be attached to placed Entities

  • Added a Blip Setup Option menu to Pickups

  • Added a Hide When Objective Is Blocked option for Actors, Vehicles, and Objects

  • Added a Mission Score Limit option to let teams complete a mission when a set number of points is reached

  • All destructible Entities can now award points when killed or destroyed

  • The Team Progress Limit can now be set to require that all Teams meet their conditions before passing an Objective

  • Blips, health bars, tickers, and fail reasons can now be given different names from a set list

  • Ambient Population Zones now block everything by default instead of requiring players to set up what it blocks after placement

  • Dynamic Props can now have physics activated on spawn

  • Added Use Selected Weather option to display the weather selected for your mission while in the Mission Creator

  • An additional mid-mission inventory swap has been added

  • Added the ability for vehicles and Objective Objects to self-destruct when a Mission Flag is set

  • Added an option to not hide an Object after a Generic Grab animation is performed on it

  • Added the ability for vehicles to get stopped when a driving player is carrying a Collectable Object into a Dropoff

  • Variations can now be changed on Actors spawned as Chase Units

  • Missions can now be tested starting from a specific Objective

  • Mission Flags can now be toggled on and off during Test Mode

  • Players can now place one Entity over the memory limit but will be unable to save until the mission is back within the limit

  • Additional Doors can now be set to unlock when the handle is shot

  • Additional Door models can now be selected and controlled

  • Added a shared cap of 60 Collectable Objects and Pickups

Nominating Jobs

Players can now choose to nominate up to 16 Player-Created Jobs, which can then appear on the Next Job vote screen when playing other Jobs.

  • Nomination can be done through the end of mission leaderboard or the Pause, Recently Played, Bookmarked, and My Jobs menus

After playing a Player-Created Job, a selection of nominated Jobs from players present in the lobby will be added to the Next Job vote screen.

Economy Updates

  • The following Contact Missions and Heists now have a weekly completion bonus, increasing GTA$ rewards for all players if the host has not yet completed the associated Finale in the current weekly period. Subsequent GTA$ rewards will be reduced if the host completes the same activity again in the current weekly period:

    • Cluckin’ Bell Farm Raid – Scene of the Crime

    • KnoWay Out – A Clean Break

    • Original Heist – The Fleeca Job

    • Original Heist – Humane Labs Raid

    • Original Heist – Series A Funding

    • Original Heist – The Pacific Standard Job

    • Original Heist – The Prison Break

    • Oscar Guzman Flies Again – The Titan Job

    • The Data Leaks – Don’t Fuck With Dre

    • The Diamond Casino Heist – Finale

    • The Doomsday Heist Act 1 – The Data Breaches

    • The Doomsday Heist Act 2 – The Bogdan Problem

    • The Doomsday Heist Act 3 – The Doomsday Scenario

  • Primary and Secondary Target appearance rates for repeated completions of The Cayo Perico Heist have been updated to now refresh in the same weekly cadence as the above

  • Further adjustments have also been made to The Cayo Perico Heist Primary and Secondary Target values

  • Setup Mission GTA$ rewards for Original Heists and The Doomsday Heist have been increased

Fixes

The Kortz Center Heist update includes a range of fixes for various issues:

Game Stability and Performance

  • Fixed multiple crashes and issues affecting stability in GTAV

Matchmaking and Networking

  • Fixed multiple issues that affected network stability in GTA Online

Content

  • Fixed an issue that resulted in players not receiving a payout after completing The Cayo Perico Heist

  • Fixed an issue that resulted in players getting stuck in the Mantrap during The Diamond Casino Heist

  • Fixed an issue that resulted in Oscar behaving erratically during Oscar Guzman Flies Again – Setup: Ammunition

  • Fixed an issue that resulted in Oscar behaving erratically during Oscar Guzman Flies Again – Setup: Mogul

  • Fixed an issue that resulted in participation of the Mansion Raid Adversary Mode not contributing to Career Progress Challenges

  • Fixed an issue that resulted in players being unable to launch the Firefighter Odd Job in Freemode

  • Fixed an issue that resulted in players respawning in the ocean after leaving the Keinemusik Beach Party

  • Fixed an issue that resulted in players getting kicked for being idle when spectating a player during a Race

  • Fixed an issue that resulted in Motorcycle Club business Sell Product Missions to end unexpectedly

  • Fixed an issue that resulted in players being unable to complete the ‘Unlock all custom acid names’ Career Progress Challenge

  • Fixed an issue that resulted in players not receiving the expected GTA$ cut payout after completing a Heist that was started after the lobby launch timer expired

  • Fixed an issue that resulted in players being unable to progress during KnoWay Out – Inside Job

  • Fixed an issue that resulted in trash bags disappearing during KnoWay Out – Trash Talking

  • Fixed an issue that resulted in the Trashmaster vehicle moving erratically during KnoWay Out – Trash Talking

  • Fixed an issue that resulted in vehicles erratically colliding during KnoWay Out – Trash Talking

  • Fixed an issue that resulted in players starting KnoWay Out – A Clean Break at an unexpected location

  • Fixed an issue that resulted in audio effects not playing when expected during KnoWay Out – A Clean Break

  • Fixed an issue that resulted in button prompts unexpectedly appearing during KnoWay Out – A Clean Break

  • Fixed an issue that resulted in no gold appearing on trolleys for attackers to steal during the Mansion Raid Adversary Mode

  • Fixed an issue that resulted in the leaderboard displaying incorrect information during the Mansion Raid Adversary Mode

  • Fixed an issue that resulted in Rashkovsky not following players during The Prison Break Finale

  • Fixed an issue that resulted in players getting stuck when trying to join The Diamond Casino Heist Finale

  • Fixed an issue that resulted in players being unable to progress during The Doomsday Scenario Heist Finale

  • Fixed an issue that resulted in Oscar not taking off in the Velum plane during Oscar Guzman Flies Again – Setup: Ammunition

  • Fixed an issue that resulted in Oscar flying erratically during Oscar Guzman Flies Again – The Titan Job

  • Fixed an issue that resulted in players unexpectedly entering the Titan 250 D during Oscar Guzman Flies Again – The Titan Job

  • Fixed an issue that resulted in the Titan 250 D flying erratically during Oscar Guzman Flies Again – The Titan Job

  • Fixed an issue that resulted in players losing their weapons unexpectedly during Most Wanted – O’Neil

  • Fixed an issue that resulted in Omar driving erratically during Most Wanted – Garcia

  • Fixed an issue that resulted in the Mission not failing when expected during Creator Content II – Obtain & Impair

  • Fixed an issue that resulted in players respawning out of bounds during Creator Content III – Stealth Extraction

  • Fixed an issue that resulted in enemies not behaving as expected during Creator Content IV – Thick as Thieves

  • Fixed an issue that resulted in an additional door appearing during Creator Content IV – Thick as Thieves

  • Fixed an issue that resulted in enemies not reacting during Hands On Car Wash Money Laundering Missions

  • Fixed an issue that resulted in players being unable to progress through The Black Box File Finale

  • Fixed an issue that resulted in players being unable to access the interaction menu during Special Vehicle Work – Escape Escort

  • Fixed an issue that resulted in players being able to delay the end of Hunting Pack (Get Lamar) Adversary Modes

  • Fixed an issue that resulted in players being unable to leave the vehicle modification menu during a Vehicle Cargo Sell Mission

  • Fixed an issue that resulted in players respawning outside of the arena during Deadline Duet III

  • Fixed an issue that resulted in players respawning in unintended locations after completing Stoner Survival

  • Fixed an issue that resulted in player recordings not ending when expected during Stoner Survival

Properties

  • Fixed an issue that resulted in players receiving an incorrect trade-in value for owned properties

  • Fixed an issue that resulted in players being unable to access the shower inside of Agency properties

  • Fixed an issue resulted in some vehicles appearing inside the Mansion Nightclub when accessing the Vehicle Workshop

  • Fixed an issue with the Shoot Animals Photography Challenge that resulted in not counting progress when photographing Mansion cats

  • Fixed an issue where entering a Mansion hot tub would not count as progress toward the associated Daily Challenge

  • Fixed an issue that resulted in players being unable to hear music during a Mansion party

  • Fixed an issue that resulted in players getting stuck in a Mansion Garage when in first person

  • Fixed an issue that that resulted in players being unable to customize their Yacht

  • Fixed an issue that that resulted in players being unable to collect earned cash from business safes

  • Fixed an issue that resulted in players being unable to maximize the daily Laundered Income from the Hands On Car Wash safe if they did not own a small Special Cargo Warehouse

  • Fixed an issue that resulted in the Russian language description of The Clean Sweep Mansion trophy requirement displaying an incorrect value

  • Fixed an issue that resulted in players getting stuck in some Mansion garden locations

  • Fixed an issue that resulted in players not exiting a Mansion as expected when using the All Exit option

  • Fixed an issue that resulted in players being unable to see each other when inside a Mansion

  • Fixed an issue that resulted in Mansion purchase values not being accurately reflected in the Cash section of the Stats Pause Menu tab

  • Fixed an issue that resulted in players being unable to enter a Mansion on foot

  • Fixed an issue that resulted in players being unable to enter a Mansion Garage during a party

  • Fixed an issue that resulted in players unexpectedly leaving the Mansion grounds

  • Fixed an issue that would result in multiple vehicles appearing in the same Mansion driveway slot at once

  • Fixed an issue that resulted in the prompt to change clothes in the Mansion wardrobe only appearing in a small area

  • Fixed an issue that resulted in unowned properties not being greyed out as expected in the Mansion fast travel menu

  • Fixed an issue that resulted in players falling through the world while sitting on a Mansion sunbed

  • Fixed an issue that resulted in players falling through the world when entering a Mansion

  • Fixed an issue that resulted in the position to buzz a player into an owned Mansion being in an unexpected location

  • Fixed an issue that resulted in pets acting erratically when being pet inside a Mansion

  • Fixed an issue that resulted in players falling through the world after exiting an Avenger hold

  • Fixed an issue that resulted in the incorrect mural appearing after renovating an owned Motorcycle Club Clubhouse

  • Fixed an issue that resulted in players being unable to exit a Kosatka submarine via the Pegassi Toreador

  • Fixed an issue that resulted in players spawning inside of a random property and being unable to exit while watching TV

Vehicles

  • Fixed an issue that resulted in the Pfister X-treme erratically colliding with low curbs

  • Fixed an issue that resulted in the Bravado Buffalo STX Pursuit erratically colliding with low curbs

  • Fixed an issue that resulted in the rear wheels of the Declasse Burrito unexpectedly jumping

  • Fixed an issue that resulted in Annihilator Stealth Machine Guns not firing in a straight line

  • Fixed an issue that resulted in the previewed grille mods for the Annis Minimus appearing in unexpected locations

  • Fixed an issue that resulted in the Annis Hardy displaying the wrong name

  • Fixed an issue that resulted in players being unable to purchase the Annis Hardy

  • Fixed an issue that resulted in players being unable to purchase the Übermacht Cypher from the Premium Deluxe Motorsport showroom

  • Fixed an issue that resulted in players being unable to request the Terrorbyte via the Interaction Menu

  • Fixed an issue that resulted in players being able to purchase incorrect tire mods for the Grotti Vigilante

  • Fixed an issue that resulted in numerous semi-trucks being unable to attach certain trailers

Miscellaneous

  • Fixed an issue that resulted in players losing ammo after completing a mission

  • Fixed an issue that resulted in KnoWay taxis appearing unexpectedly in Freemode

  • Fixed an issue that resulted in players not being paid when playing as an Associate or Bodyguard

  • Fixed an option that resulted in the Interaction Menu also disabling HSW Time Trial Map Blips if the Arm Wrestling Map Blips were disabled

  • Fixed an issue that resulted in players being unable to hide the Cluckin’ Bell Farm Raid and KnoWay Out Contact Mission Map Blips via the Interaction Menu

  • Fixed an issue that resulted in the Enter key losing functionality in some menus after being re-bound (GTAV Legacy / Enhanced on PC only)

Rockstar Mission Creator

  • Fixed an issue that resulted in Exit Vehicle tasks being assigned in lieu of tasks below it even when the Actor wasn't in a vehicle

  • Fixed an issue that resulted in the Quick Restart option not functioning when playing Created Missions in a playlist

  • Fixed an issue that resulted in Actors being unable to proceed to another task after performing an Exit Current Vehicle task

  • Fixed an issue that resulted in players being unable to select Siren Options for the Ambulance and Firetruck vehicles

  • Fixed an issue that resulted in players spawning close to an assigned Respawn Location instead of directly on it

  • Fixed an issue that resulted in assigned Respawn Locations causing long black screens when respawning on Created Missions

  • Fixed an issue that resulted in the Nagasaki Dinghy having an unexpected number of Passenger Slots when playing a Created Mission

  • Fixed an issue that resulted in deleting Entities causing tasks that involve other Entities of the same category to be reset

  • Fixed an issue that resulted in Bulletproof Tires not being selected when placing a Motorcycle

  • Fixed an issue that resulted in players entering Created Missions with no weapons available

  • Fixed an issue that resulted in assigned starting inventories not being applied when playing a Created Mission

  • Fixed an issue that resulted in the HSW Lobby option having no effect when playing Created Random Transform Races

  • Fixed an issue that resulted in players not being able to disable the Custom Vehicles option in the Random Transform Race Creator

  • Fixed an issue that resulted in some Race Options being reset after switching to a Random Transform Race type in the Creator

  • Fixed an issue that resulted in players being unable to skip through Objectives when testing a Created Mission

  • Fixed an issue that resulted in Created Missions failing unexpectedly when exiting a Hacking Minigame

  • Fixed an issue that resulted in placed Objects appearing on the ground despite having their height adjusted

  • Fixed an issue that resulted in some Actor variations missing from the Mission Creator

  • Fixed an issue that resulted in the model memory bar not updating as expected when changing an Entity’s type

  • Fixed an issue that resulted in placed Dropoff zones appearing in unexpected shapes when playing Created Missions

  • Fixed an issue that resulted in players being unable to override Wanted Levels with specific rules in the Mission Creator

  • Fixed an issue that resulted in Actors flying a plane being unable to follow assigned path notes

  • Fixed an issue that resulted in Actors being unable to land planes when playing a Created Mission

  • Fixed an issue that resulted in Objects and Interactables having inconsistent placement checks

  • Fixed an issue that resulted in health bars not displaying as expected when Show Health Bar was enabled

  • Fixed an issue that resulted in the rate of rotation being dependent on frame rate when placing vehicles in the Mission Creator

  • Fixed an issue that resulted in Actors having their placement invalidated if an unrelated vehicle was removed

  • Fixed an issue that resulted in Apply Screen Filter zones not deactivating as expected when playing a Created Mission

  • Fixed an issue that resulted in the Unholy Hellbringer being incorrectly displayed in the Rifles weapon category instead of MGs

  • Fixed an issue that resulted in a warning not displaying after placing a Stunt Track Prop with the Stunt Driving option set to Off

  • Fixed an issue that resulted in players being unable to place Entities on tables inside the Fleeca Bank World Feature

  • Fixed an issue that resulted in players being unable to place the Mammoth Dodo seaplane on water

  • Fixed an issue that resulted in the Shitzu Keitora appearing in the incorrect vehicle class in different Creators

  • Fixed an issue that resulted in players being unable to add their Created Job to a playlist

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