Max Payne 3 Multiplayer Tuning Notes
Last Updated: May 31, 2023
[July 23rd, 2012]
Weapons
RPG
Starting ammunition reduced
Projectile will no longer ricochet or skim off smooth surfaces
38 Revolver
Effective range increased
DE .50
Accuracy and effective range slightly increased
Starting ammunition increased
Resolved an issue that prevented the Gas Systems Kit attachment from granting the correct damage bonus
608 Bull
Starting ammunition increased
Mini-30
Slightly lowered rate of fire
Reduced ammunition capacity of both normal and extended magazines
Recoil recovery speed improved
Sawn Off
Significantly increased damage and range
Super Sport
Starting ammunition increased
Two-Handed Shotguns
Resolved an issue that prevented the Gas Systems Kit attachment from granting the correct damage bonus
Improved the effectiveness of the Barrel Upgrade attachment
Suppressor Attachments
Fixed weapon damage at moderate to long range
[May 22, 2012]
New XP values
Kill: 50 XP
L2 Burst: 25 XP
L3 Burst: 50 XP
Territory First In: 25 XP
Delivery/Grab Pickup: 25 XP
Delivery/Grab Drop-Off: 50 XP
New cash values
x3 Killstreak: $50
x5 Killstreak: $75
Delivery Pickup: $25
Delivery Drop-Off: $25
Delivery Intercept: $10
Grab Pickup: $50
Grab Drop-Off: $50
Bomb Defused/Planted: $125
Warfare Winning Team: $100
PK Loot Special Corpse: $100 (reduction from $250)