Max Payne 3 Multiplayer Tuning Notes

Last Updated: May 31, 2023

[July 23rd, 2012]  

Weapons 

  • RPG 

    • Starting ammunition reduced 

    • Projectile will no longer ricochet or skim off smooth surfaces 

  • 38 Revolver 

    • Effective range increased 

  • DE .50 

    • Accuracy and effective range slightly increased 

    • Starting ammunition increased 

    • Resolved an issue that prevented the Gas Systems Kit attachment from granting the correct damage bonus 

  • 608 Bull 

    • Starting ammunition increased 

  • Mini-30   

    • Slightly lowered rate of fire 

    • Reduced ammunition capacity of both normal and extended magazines 

      • Recoil recovery speed improved 

  • Sawn Off   

    • Significantly increased damage and range 

  • Super Sport   

    • Starting ammunition increased 

  • Two-Handed Shotguns  

    • Resolved an issue that prevented the Gas Systems Kit attachment from granting the correct damage bonus   

    • Improved the effectiveness of the Barrel Upgrade attachment 

  • Suppressor Attachments   

    • Fixed weapon damage at moderate to long range 

[May 22, 2012] 

New XP values 

  • Kill: 50 XP 

  • L2 Burst: 25 XP 

  • L3 Burst: 50 XP 

  • Territory First In: 25 XP 

  • Delivery/Grab Pickup: 25 XP 

  • Delivery/Grab Drop-Off: 50 XP 

New cash values 

  • x3 Killstreak: $50 

  • x5 Killstreak: $75 

  • Delivery Pickup: $25 

  • Delivery Drop-Off: $25 

  • Delivery Intercept: $10 

  • Grab Pickup: $50 

  • Grab Drop-Off: $50 

  • Bomb Defused/Planted: $125 

  • Warfare Winning Team: $100 

  • PK Loot Special Corpse: $100 (reduction from $250) 

Still need help?

We're available to assist you 24/7.

Submit a Request