Max Payne 3 Multiplayer Tuning Notes
Last Updated: May 31, 2023
[July 23rd, 2012]
Weapons
- RPG - Starting ammunition reduced 
- Projectile will no longer ricochet or skim off smooth surfaces 
 
- 38 Revolver - Effective range increased 
 
- DE .50 - Accuracy and effective range slightly increased 
- Starting ammunition increased 
- Resolved an issue that prevented the Gas Systems Kit attachment from granting the correct damage bonus 
 
- 608 Bull - Starting ammunition increased 
 
- Mini-30 - Slightly lowered rate of fire 
- Reduced ammunition capacity of both normal and extended magazines - Recoil recovery speed improved 
 
 
- Sawn Off - Significantly increased damage and range 
 
- Super Sport - Starting ammunition increased 
 
- Two-Handed Shotguns - Resolved an issue that prevented the Gas Systems Kit attachment from granting the correct damage bonus 
- Improved the effectiveness of the Barrel Upgrade attachment 
 
- Suppressor Attachments - Fixed weapon damage at moderate to long range 
 
[May 22, 2012]
New XP values
- Kill: 50 XP 
- L2 Burst: 25 XP 
- L3 Burst: 50 XP 
- Territory First In: 25 XP 
- Delivery/Grab Pickup: 25 XP 
- Delivery/Grab Drop-Off: 50 XP 
New cash values
- x3 Killstreak: $50 
- x5 Killstreak: $75 
- Delivery Pickup: $25 
- Delivery Drop-Off: $25 
- Delivery Intercept: $10 
- Grab Pickup: $50 
- Grab Drop-Off: $50 
- Bomb Defused/Planted: $125 
- Warfare Winning Team: $100 
- PK Loot Special Corpse: $100 (reduction from $250)