Red Dead Redemption 2 Title Update 1.06 Notes (PS4 / Xbox One)
Last Updated: March 30, 2024
[March 12, 2019] New Content – PS4 & XB1
A new Showdown Mode for 2-16 players has been added to the Red Dead Online Beta, available from Rank 1:
Spoils of War
Teams compete to defend their stockpile and raid each other’s; whichever team steals the most by the end of the match wins
A number of time-limited clothing items have been added to the Wheeler, Rawson & Co. Catalogue
[March 5, 2019] New Content – PS4 & XB1
A new weapon has been added to the Red Dead Online Beta, available from all Gunsmiths:
Evans Repeater
A new Free Roam Event - Fool's Gold has been added to the Red Dead Online Beta
[February 26, 2019] New Content – PS4, Xbox One
Over 300 new items of clothing will be added for male and female characters in the Red Dead Online Beta
A new weapon has been added to the Red Dead Online Beta:
Rare Shotgun
12 new emotes have been added to the Red Dead Online Beta:
Hell Yeah
Bring it On
Yeehaw
Point and Laugh
Fancy Bow
Prospector Jig
Gag
Good to See Ya
Weep
Tough Guy Nod
You Gonna Cry?
Who, me?
New Content - PS4 Early Access
A new weapon has been added to the Red Dead Online Beta:
Jawbone Knife
177 clothing tints will be added for male and female characters in the Red Dead Online Beta
Three new emotes have been added to the Red Dead Online Beta:
I’m Hit!
Blow Kiss
Point
New Features / Updates – PS4, Xbox One
Changes have been made to player blips in the Red Dead Online Beta:
Visibility of blips over long distances has been reduced
Players in other towns or region are no longer visible on the map
A new system to highlight aggressive players has been added to the Red Dead Online Beta:
Map position (and the position of Posse members) will become more visible to other players
Player blips will become progressively darker if they are hostile
Changes have been made to the Law in the Red Dead Online Beta:
Criminal behavior now carries bounty values and honor consequences that scale based on the severity of the crime.
Bounty Hunters have been added to the Red Dead Online Beta
Changes have been made to Parleys and Feuds in the Red Dead Online Beta:
Players are now able to initiate a Parley that applies to their attacker’s entire Posse after a single kill. Alternatively, players can challenge an opponent by initiating a Feud, Posse Feud or Leader Feud after one kill.
Daily Challenges have been added to the Red Dead Online Beta
Updates to make horse cargo more persistent have been added to the Red Dead Online Beta
Updates to make Loot more persistent have been added to the Red Dead Online Beta
Player and Posse Assassinations now factor in a player's aggression level when selecting targets
Players with dark red blips are more likely to be selected as targets
Updates have been made to the PVP matchmaking for Stranger Missions
The following changes have been made to weapon balance in the Red Dead Online Beta:
All Weapons:
Slightly reduced the range at which players can achieve critical damage from headshots
Varmint Rifle:
Increased accuracy spread when distracted to bring the weapon in line with other fast-firing longarm weapons
Reduced lock-on range
Increased damage dealt to other players with body and limb shots
Carcano Rifle:
Greatly increased damage dealt to other players
Rolling Block Rifle:
Greatly increased damage dealt to other players
Weapons purchased via the Social Club Catalogue website will now be delivered to the stored weapon inventory on the horse instead of replacing one of the equipped weapons
Increased the visibility of trail effects for arrow projectiles, making it easier to see both where the projectile lands when firing and where the projectiles are being fired from
Fire / Poison Arrows will now yield a regular Arrow when picked pack up after being fired
Changes have been made to multiple Ability Cards and their indicators:
All Dead Eye Cards:
Dead Eye no longer gives perfect accuracy (except when using the card Paint It Black)
The Short Game:
Required distance to the enemy has been reduced, with the damage dealt increasing the closer the player gets to the enemy
This Ability becomes active for two seconds when damaging a nearby enemy
Peak Condition:
Sprinting drains less Stamina at all Tiers
Maximum damage bonus has been reduced
Damage bonus now scales with the fill percentage of the Stamina Tank
This Ability becomes active for two seconds when dealing damage
This Ability becomes active when stamina is below full
Slow and Steady:
Dead Eye drains when damage is taken
Eye for an Eye:
This Ability now works while the player is in Dead Eye
Dead Eye on each given headshot has been reduced at Tier 2 and Tier 3 to allow consistency with other Ability Cards
Dead Eye is only granted if the headshot kills an enemy
The Unblinking Eye:
This Ability becomes active while in Eagle Eye
This Ability becomes active while in Dead Eye
Winning Streak:
This Ability becomes active for two seconds when damaging an enemy
Changes have been made to the following Free Roam Events:
Free Roam Event – Cold Dead Hands:
Players can now only hold the bag for 1 minute consecutively before it is forcibly respawned
Players will now receive 1.5x the normal points for carrying the bag during the final minute of the event
Two bags are now spawned during the event
Locations have been updated
Maximum player count has been reduced to 16 players
Free Roam Event – Dispatch Rider:
When a player mounts the objective horse, they are now invulnerable and cannot be targeted for a short time, their Health, Stamina and Deadeye Tanks are refilled, and their Cores are overpowered for 60 seconds
The objective horse now does not spook, run out of stamina, or become incapacitated
Maximum player count has been reduced to 16 players
Free Roam Event – King of the Castle:
The maximum player count has been reduced to 16 players
General / Miscellaneous – PS4, Xbox One
Fixed issues that resulted in game crashes, freezes and general stability issues
Fixed issues that resulted in the game crashing after running for long periods of time
Fixed issues that resulted in players getting stuck in extended or infinite loading screens
Fixed an issue that resulted in missing dialogue when interacting with some members of the world population
Fixed an issue that resulted in incorrect dialogue responses when interacting with some drunk members of the world population
Fixed an issue that resulted in missing audio for some horse reactions and behaviors
Fixed issues that resulted in missing audio reactions to player clothing combinations
Fixed issues that resulted in missing or incorrect weapon or explosion audio effects
Fixed issues that resulted in missing or incorrect audio from some in-game menus
Fixed issues that resulted in incorrect audio effects when interacting with objects and structures in the world
Fixed issues that resulted in missing or incorrect dialogue subtitles
Fixed an issue that resulted in incorrect bounty prices for some witnessed crimes
Fixed an issue that resulted in Lawmen repeatedly mounting and dismounting their horse when pursuing a player
Fixed an issue that resulted in bounty hunters being unable to arrest a player who has surrendered
Fixed an issue that resulted in Lawmen not reacting to players hijacking a wagon in clear view
Fixed an issue that resulted in players gaining an immediate wanted status after killing a witness while there were no other witnesses nearby to observe the second crime
Fixed an issue that resulted in Lawmen getting stuck trying to navigate to a player who is in water
Fixed issues with spawn positions of Lawmen in some areas of the world
Fixed an issue that resulted in some line-of-sight checks to be skipped by investigating Lawmen
Fixed an issue that resulted in the theft of some horses to not register as a crime
Fixed an issue where combinations of ‘Tap to Hold Delay’ and ‘Control Scheme’ options in the Settings menu would result in a delay before the player starts running
Fixed issues that resulted in menus and other user interface elements overlapping
Fixed an issue that resulted in temporary blank or missing sections of the Pause Menu
Fixed an issue that resulted in truncated or overlapping text in some menus
Fixed issues related to the appearance and behavior of shop menus - such as the Stable, Gunsmith and Wardrobe
Fixed an issue that allowed some player controls to be accepted while in the Satchel menu
Fixed the visibility of map blips by increasing their size when hovered over on the Map and adding the option to adjust the size of both map and radar blips through the Settings menu
Fixed an issue that resulted in missing or incorrect information when hovering over some map blips
Fixed issues with the Social Club menus and news feeds
Fixed issues with missing characters, prompts and truncated text for some text in East Asian languages
Fixed issues with spelling and grammar for game menus, map locations, help text and error messages
Fixed an issue that resulted in some weather effects such as rain and snow to appear as flat sheets or columns above the player
Fixed an issue that resulted in incorrect textures and lighting effects on some combinations of player clothing
Fixed an issue that resulted in some clothing items rendering incorrectly when viewed in the mirror
Fixed an issue with the display of player shadows while using weapons in first person mode
Fixed an issue that resulted in some shadows cast on dynamic cloth to display in low quality
Fixed an issue with water reflections and lighting when swimming in first person mode
Fixed an issue with the appearance of sparks on train tracks when turning and braking a locomotive
Fixed issues with full-screen effects and particle effects that resulted in them displaying incorrectly at resolutions higher than 1080p
Fixed an issue that resulted in turret weapon muzzle flash effects rendering incorrectly when using the turret in first person mode
Fixed an issue with sniper scopes and other user interface elements which resulted in graphics displaying incorrectly
Fixed an issue that resulted in items that could not be looted to be highlighted incorrectly when using Eagle Eye
Fixed an issue with the description for Bread Bait that showed an incorrect world location for finding Perch and Redfin Pickerel fish species
Fixed issues with spelling and grammar for item descriptions and compendium entries
Fixed an issue that prevented certain breeds of horses from being hitched outside the Valentine Saloon
Fixed an issue that resulted in the player’s horse dying instantly after certain collision impacts, such as cliffs or trains
Fixed an issue that resulted in incorrect animations when a player’s horse landed on a slope after vaulting an obstacle
Fixed an animation issue with swapping and storing certain weapons on your horse
Fixed issues with incorrect positioning when taking cover against certain types of vehicles
Fixed issues where the selected weapon ammo type would be reset after dismounting a horse
Fixed an issue that had a chance to cause persistent camera shaking after aiming and firing with scoped weapons
Fixed an issue that resulted in weapons not automatically cocking while shooting from cover in first person mode
Fixed an issue that resulted in the Double-Barreled Shotgun not being able to reload after exiting cover in some circumstances
Fixed a camera issue that occurred when aiming with scoped weapons from cover while in first person mode
Fixed animation issues when firing and reloading certain weapons in cover
Fixed an issue with animations that could occur while running/crouching with the Bow in first person mode
Fixed an issue that resulted in the player experiencing a temporary loss of control while maintaining weapons in first person mode
Fixed an issue that resulted in camera problems when attempting to maintain a weapon while standing on a moving vehicle
Fixed an issue that resulted in a slow fade-in delay of the reticle when aiming with an attached scope
Fixed an issue that resulted in a blurry effect when switching between different engraving styles at the Gunsmith
Fixed issues with the camera while firing the Hotchkiss Cannon in first person mode
Fixed issues related to animal animation, movement and behavior
Fixed an issue that resulted in some incorrect waypoint routes when navigating long distances on the map
Fixed an issue that resulted in the player getting stuck under river rapids and unable to surface in certain locations
Fixed an issue that resulted in incorrect animations playing for members of the world population
Fixed an animation issue that resulted in enemies appearing upright after being knocked down and trying to recover
Fixed an issue that prevented hogtied enemies from being dismembered when run over by a train
Fixed an issue that resulted in some shopkeepers becoming hostile to the player when unprovoked
Fixed an issue that resulted in the player slowing down when trying to sprint across some rope bridges in the world
Fixed issues in the world that resulted in players becoming stuck between objects / buildings when climbing
Fixed an issue that resulted in incorrect gore/dismemberment visuals to appear on some members of the world population once killed
Fixed an issue that resulted in floating hats to occur on some members of the world population
Fixed an issue in the Mission ‘Polite Society, Valentine Style’ that resulted in erratic animal behavior when trying to lead the horse back to its owner
Fixed an issue in the Mission ‘Who is Not Without Sin’ where the Mission would unexpectedly fail despite the witness being successfully threatened
Fixed an issue that resulted in an incorrect response from the law after completing the Mission ‘Paying A Social Call’
Fixed an issue that resulted in players who retried the Mission ‘The King’s Son’ from a checkpoint being unable to open a required door
Fixed an issue that resulted in the player’s longarm weapons being offset on their back after completion of the Mission ‘A Quick Favor for an Old Friend’
Fixed an issue with the weapon holding animations of some guards during the Mission ‘Advertising, the New American Art’
Fixed an issue with some cutscene animations during the Mission ‘That’s Murfree Country’ when the player is wearing certain clothing combinations
Fixed an issue that resulted in the starting locations of some Horseman challenges to be incorrectly detected, preventing challenge completion
Fixed an issue during the Poker minigame where winning animations may not play in some circumstances for games with multiple pots
Fixed an issue where an NPC would not react to the player robbing their Camp in clear view
Fixed an issue where the Journal would not appear in the cutscene after achieving 100% completion
Fixed an issue that resulted in players accidentally hijacking the driver of a vehicle
Fixed an issue where players were unable to lock-on and interact with certain characters in specific situations
Fixed an issue that resulted in some Compendium entries not unlocking if collectable weapons were collected immediately after failing certain Epilogue Missions
Fixed an issue that would result in being unable to skin Legendary Animals after destroying the animal’s limbs
Fixed an issue that resulted in the player’s knife clipping through their outfit while using non-standard gun holsters
Fixed animation issues with cutscenes that occur during Co-Op Missions
Fixed issues with the help text in Red Dead Online Beta Co-Op Missions
Fixed an issue that resulted in some Stranger Missions not launching correctly
Fixed an issue that resulted in players getting stuck after delivering the vehicle in the Free Roam Mission ‘Repossession’
Fixed an issue that resulted in the Mission not ending as expected in the Free Roam Mission ‘Horse Theft’
Fixed issues with map blips in the Free Roam Mission ‘On the Hunt’
Fixed an issue that resulted in players not being brought into Missions who should have been
Fixed an issue that resulted in Posse Versus to incorrectly end immediately after starting
Fixed issues with spawn positions in the Free Roam Event ‘King of the Castle’
Fixed an issue that resulted in players being placed in Free Roam rather than their Mission after launching a Free Roam Mission
Fixed an issue that resulted in the player not being placed in the vehicle at the start of Free Roam Mission ‘Caravan Escort’
Fixed an issue that resulted in a stolen horse from a Coach Holdup disappearing while the Mission was still in progress
Fixed animation issues with cutscenes that occur during Stranger Missions
Fixed an issue that resulted in some building doors to be locked during Hideout Events, preventing event completion
Fixed an issue that resulted in Hideout Events not launching correctly
Fixed an issue that resulted in players getting stuck on the results screen at the completion of a Showdown Mode
Fixed an issue that resulted in players receiving no points for the first kill in the Showdown Mode ‘Name Your Weapon’
Fixed an issue that resulted in players getting stuck on a black screen after completion of the Showdown Mode ‘Name Your Weapon’
Fixed an issue with sudden death in the Showdown Mode ‘Name Your Weapon’
Fixed an issue that resulted in players getting stuck after finishing the Showdown Mode ‘Most Wanted’
Fixed an issue that resulted in players incorrectly receiving the spectator alert screen when attempting to join the Showdown Mode ‘Gun Rush’
Fixed an issue that resulted in player character portraits not displaying on Showdown Mode leaderboards
Fixed an issue that resulted in players spawning and being unable to participate after accepting an invite to a Showdown Mode that was already in progress
Several optimizations to matchmaking and network performance
Fixed issues that resulted in player positions, animations and interactions being out of sync between different players in a session
Fixed an issue that resulted in players getting stuck when trying to join a Mission in progress
Fixed issues that resulted in problems with matchmaking, displayed network error messages, or being disconnected from the server
Fixed an issue that prevented a player from joining a session after accepting an invite from another player
Fixed issues that resulted in in-game invites not being received by other players in some circumstances or resulting in error messages when sent
Fixed an issue with profile switching that resulted in a player being unable to join the Red Dead Online Beta until the game was restarted
Fixed an issue that resulted in players incorrectly receiving the alert “Unable to download Mission data at this time. Please try again later. [Error: 0x99470000]”
Fixed an issue that resulted in Mission matchmaking with Posse members continuing after attempting to leave the Red Dead Online Beta via the Pause menu
Fixed an issue that resulted in players losing functionality after using the Replay Mission option
Fixed an issue that resulted in the ‘Posse Infighting’ and ‘Team Posse Infighting’ options being incorrectly greyed out
Fixed issues that resulted in players being unable to send or receive Posse invites
Fixed issues with Ability Card descriptions
Fixed an issue that resulted in the Online main menu incorrectly showing a Persistent Posse as joinable when other Posse members were not currently online
Fixed an issue that resulted in animated transitions between matchmaking and lobby menus not appearing for some online Co-Op Missions
Fixed an issue that resulted in the list of friends on the Player menu not being correctly sorted by online status
Fixed an issue that resulted in flickering button prompts on the Abilities menu while switching between cards
Fixed issues where incorrect text would appear on some network error messages
Fixed an issue that resulted in some players not receiving inventory notifications after skinning an animal
Fixed an issue with an incorrect character limit being displayed while selecting a name in the Character Creator menu
Fixed an issue that resulted in old character information to display on the Player menu after deleting and creating a new character
Fixed an issue that resulted in player rank to be displayed incorrectly on the Progress menu
Fixed an issue that resulted in voice chat options in the Settings menu to not save correctly
Fixed an issue that resulted in the ‘Hunting Profits’ statistic to not update correctly on the Player menu
Fixed an issue that resulted in a flashing button prompt when attempting to lasso and hogtie another player in a Free Roam session
Fixed issues that resulted in incorrect prompt text when interacting with Mission givers and Shopkeepers
Fixed an issue that resulted in floating player names displaying in incorrect positions
Fixed an issue that resulted in some Lawmen losing their radar blips while still in combat
Fixed an issue that resulted in a crime going unreported after looting a dead lawman in view of other Lawmen
Fixed an issue that resulted in Lawmen and other world population reacting incorrectly to explosions caused by thrown Dynamite
Fixed an issue that resulted in crimes not being reported for looting the Saddlebags of hitched horses in towns
Fixed an issue that resulted in players not gaining a Wanted status after reviving fellow Posse members who are involved in combat with Lawmen
Fixed an issue that resulted in melee crimes against the world population not being detected properly
Fixed an issue that resulted in some items not appearing on the item wheel after purchasing from the Handheld Catalogue or Social Club Catalogue website
Fixed issues that resulted in clipping and intersection problems with different combinations of player clothing
Fixed an issue with the shop transaction system that could have caused errors, queued duplicate transactions or prevented repeated purchases of an item
Fixed an issue that resulted in some unlocked Award belt buckles not appearing in the Wardrobe menu
Fixed issues that resulted in incorrect colors to be shown between the Wardrobe menu and clothing models
Fixed an issue that resulted in the player’s stored hat not appearing on the horse inventory wheel after returning to Free Roam after a Mission
Fixed an issue that resulted in the player not being able to put away certain held items such as treasure maps and the Handheld Catalogue
Fixed an issue that resulted in the Special Swamp Lure not being available to purchase in the Handheld Catalogue
Fixed an issue that resulted in players’ horse Cores to immediately drop after making it flee then recalling it
Fixed an issue that resulted in floating tugboats appearing and persisting in the world between Free Roam sessions
Fixed animation issues related to entering, exiting, hijacking and sitting on vehicles as well as interaction with mounts
Fixed camera issues while using vehicles in first person mode
Fixed an animation issue that could occur when viewing other players hanging off the exterior of a vehicle
Fixed animation and behavior issues when aiming and firing weapons from the passenger seats of some vehicles
Fixed an issue that resulted in vehicles not being able to be driven after swapping reins between two players
Fixed an issue that resulted in players getting stuck when attempting to enter the trolley in Saint Denis
Fixed issues that resulted in stowed pelts disappearing or dropping from the player’s horse when interacting with other nearby players
Fixed an issue that resulted in player saddles disappearing after transitioning from a Mission to Free Roam
Fixed an issue that resulted in other players appearing to face the wrong direction while aiming and shooting a weapon from Horseback
Fixed an issue that resulted in weapon degradation to be reset after cleaning a weapon during a Showdown Mode
Fixed an issue that resulted in some repeater and rifle weapons not registering headshots correctly while firing near the weapon’s maximum range and using an attached scope
Fixed an issue that resulted in the reticle size not updating if the player died while holding a drawn Bow
Fixed an issue that resulted in weapon pickups not glowing correctly while playing Showdown Modes under certain circumstances
Fixed an issue that prevented inventory help text from appearing when attempting to collect certain weapon pickups when the player inventory was at maximum capacity
Fixed an issue with incorrect inventory notifications when attempting to collect multiples of the same pickup type in quick succession
Fixed an issue resulted in some weapons being able to be fired as fully automatic under certain conditions
Fixed an issue that resulted in missing or invisible weapons during the introductory cutscenes of the Red Dead Online Beta
Fixed an issue that resulted in the player’s weapon briefly disappearing from their hands when leaving the Maintain menu
Fixed an issue that resulted in duplicate Throwing Knife pickups to appear in the world after being thrown by another player in the session
Fixed an issue that resulted in players being unable to throw some projectile weapons in team-based Missions
Fixed an issue that resulted in some thrown melee weapons disappearing from the player’s inventory after transitioning from a Mission back to a Free Roam session
Fixed an issue that resulted in incorrect animations playing when female players lit and threw the Fire Bottle
Fixed issues where the world population would not flee or react correctly to the actions of players
Fixed an issue with incorrect animations when multiple players take cover against the same object
Fixed an issue that would result in the player’s stamina bar draining incorrectly while swimming
Fixed issues and made improvements to the behavior of emotes and the functionality of the emote selection wheel
Fixed an issue that resulted in the upgraded Saddlebag not increasing players’ carry capacity
Fixed an issue that resulted in players getting stuck in a lobby after voting to kick a player
Fixed an issue that resulted in players being incorrectly charged when using Fast Travel after joining a ‘Hunt the Posse’ activity
Fixed an issue that resulted in the stats for 'Total Cash Earned' and 'Total Cash Spent' to appear incorrectly
Fixed issues that resulted in changes to players’ hair and facial features to either change to a different style or be removed
Fixed an issue that resulted in the player’s knife not displaying while cooking and crafting items in Free Roam
Fixed issues with Showdown Series sign-posts appearing in Free Roam
Fixed an issue that resulted in players losing all map blips after Fast Travelling
Fixed an issue that resulted in players receiving an unresponsive button prompt after breaking down a bird in their satchel
Fixed an issue that resulted in players getting stuck on a black screen after accepting an invite
Fixed an issue that resulted in players having no map blips after quitting and being asked to spectate a Mission
Fixed an issue that resulted in players being unable to rename their Posse
Fixed an issue that resulted in players having no functionality after accepting a PSN Voice Chat Party invite
Fixed an issue that resulted in spectating players getting stuck on the winning players screen
Fixed an issue that resulted in trains to appear driving off the tracks
Fixed issues with idle kicking on Xbox One
Fixed an issue with the bank doors in Valentine
Fixed an issue that resulted in players being unable to purchase items with Gold
Fixed an issue that resulted in players incorrectly losing pelts
Fixed an issue that resulted in players being unable to craft Special Snake Oil
Fixed an issue that resulted in female characters having male voices when vomiting
Fixed an issue that resulted in players being unable to choose a gender for their horse
Fixed an issue that resulted in Camp flag map blips flashing repeatedly
Fixed an issue that resulted in the Parley help text flashing repeatedly
Fixed an issue that resulted in a delay in displaying the map when loading in after quitting Store menus
Fixed an issue that resulted in players’ outfits being reset
Fixed an issue that resulted in players’ weapon loadouts being incorrect
Fixed an issue that resulted in the game being stuck in slow motion after transitioning from a Mission to a Free Roam session
Fixed an issue that resulted in erratic camera positioning when a player quit a Mission or disconnected from a session while being locked onto by another player
Fixed an issue that resulted in players falling through the world when hogtied and dropped at certain locations
Fixed an issue that resulted in other players in a session to flicker or appear invisible
Fixed an issue with incorrect combat behavior of enemies in multiplayer sessions
Fixed an issue that prevented voice chat notifications from appearing while a player is crafting or cooking
Fixed an issue that resulted in incorrect animations when attempting to purchase items from shop shelves without the required funds
Fixed an issue that resulted in a player being unable to skin or pluck an animal under certain circumstances
Fixed an issue that resulted in delayed hit reaction animations when shooting at players over long distances
Fixed issues that resulted in players receiving inappropriate or duplicate play style awards on the leaderboard at the end of a Mission
Fixed an issue that resulted in team voice chat not working correctly when joining a Mission in progress
Fixed an issue that resulted in the player becoming stuck in first person mode and unable to look around after transitioning from a Mission to Free Roam
Fixed an issue that resulted in the ‘Buckle Up’ achievement showing incorrect progress towards completion
Fixed an issue that resulted in players not receiving the option to equip the buckle after completing the 'Trade: Earn 100 Gold Nuggets' Award
Fixed an issue resulted in some weapons not counting towards melee-based Awards in the ‘Sharpshooter’ category
Fixed an issue that resulted in players not being able to break free from a grapple if it occurred while the player was resting
Fixed an issue that resulted in a muted player's voice chat to become unmuted after transitioning between several sessions
Fixed an issue with female movement animations while the Gunslinger walk style is selected
Fixed issues with incorrect skinning and looting animations for multiplayer characters
Fixed an issue with misaligned animations when grappling and tackling other players
Fixed an issue that resulted in weight not being represented correctly on the models of some female players
General improvements to stability and performance